About This Game Manage your guild to victory and save your world from the Necro Lord!As of version 1.4 you don't have to wait around for the end game. Bring it on whenever you're ready.Guild Commander is a resource management game. No dark depressing story here.Three difficulty settings.Short and sweet. You'll finish the game in a few hours.Nerdy GTGD humour.Video tutorial to help you understand how to play.Ten Steam achievements.Standard stuff like saving & loading, changing key bindings, UI auto scaling, etc. are all implemented.Polished and bug tested.GameplayThis is a small simple game. You build rooms, charge up your guild members and then deploy them to the provinces in an effort to improve security and lift calamities. Establish trade guilds to earn gold, make equipment to strengthen your guild members, and ultimately you have to be ready for the onslaught of the Necro Lord.AboutThis is a game I’ve wanted to play, but since no one else made it, I had to. I’m the dev, GTGD, and I’m better known for my tutorial series GTGD S1 and GTGD S2, which are here on Steam. I take great care in my work and I’ve made sure that Guild Commander is a decent game.Thank you for taking the time to look at Guild Commander 1075eedd30 Title: Guild CommanderGenre: Indie, Simulation, StrategyDeveloper:GTGDPublisher:GTGDRelease Date: 23 Jan, 2015 Guild Commander Download Exe guild wars 2 commander of the pact. guildgate commander deck. mtg guild kit commander. guild commander gameplay. guild wars 2 commander lonai. guild commander skidrow. ravnica guild commander decks. guild wars 2 commander insignia. commander guild wars 2. armchair commander guild wars 2. commander guild kits. guild wars 2 wvw commander guide. guild wars 2 commander guide. pact commander guild wars 2. guild wars 2 commander gear. commander guild gw2. guild wars 2 commander pin. guild commander. dimir guild kit commander. guild wars 2 pact commander. guild wars 2 sky commander. guild wars 2 pact commander mastery. guild wars 2 commander trinkets. guild wars 2 commander armor. guild wars 2 commander badge pin. guild wars commander tag. guild commander download. guild wars 2 cat commander tag. guild of ravnica commander. guild wars 2 deer commander. guild wars 2 commander icon. commander holly guild grumps. guild commander review. guild wars 2 commander spoon. guild kit commander. guild wars 2 guardian commander build. guild wars 2 commander stats. guild commander mtg. guild commander steam. guild wars 2 commander's compendium. guild wars 2 commander tag. guild wars 2 commander price. guild wars 2 armchair commander. izzet guild kit commander Well, it is boring. As a browsergame perhaps it would be something, but even then...Pros- easy to learnCons- bad UI (not much to to do, but still it could be better)- repetetive beyond believe (Assign Heroes, wait, assign heroes, wait, repeat until death)- Nothing to do beyond assigning heroesYou have this really big guild and all you have to do is buying some rooms.All they do is regenerate certain attributes.Things you can do:- hire heroes- buy rooms (finite numbers)- buy upgrades (Finite and cheap)- buy equipment (Finite and rather cheap)- assign heroes and wait- assign heroes and wait- assign heroes and waitAnd once you have done most of the upgrades, which is depending on difficulty rather early on.You mostly WAIT.And the rooms have NO real Function.I like building games and this on could have been something.Reasearch in the lab, Artifact building in the smithy, special training in the combat hall.There are endless possibility and NONE where implemented.You know the browsergames where you send your heroes somwhere and then wait a few hours doing something else until they are finished.This is quite similar, but not as much fun.. This game is the closest I've ever seen to the guild simulator I've always wanted to play. It's simple, it's fun, it's short. I wish it was a complex resource management game with the depth and lore it deserves, but that's unfair.But it wasn't promised to be the next blockbuster hit. It's less than five bucks. And I enjoyed it until the endgame. Other reviewers I feel are being too harsh: This was advertised as a "short and sweet" game you can finish in a few hours. And it delivered it precisely. I would reccomend this game, even if only to drum up interest in an even better one.. I knew this game was gonna be garbage, but I bought it anyway to support GTGD. Try checking out his tutorials, if you have any interest in learning C# in Unity3d. You would have to be looking at this game from a coder's point of view, to appreciate whats really going on.. I can see what the game maker wanted, I can see what he intended but it fails sadly.The over all management of the heroes and rooms are to clunky to actually be good.The Heroes are not unique enough, the story is lacking and the list goes on.If the game was "slower" in event build up with unlocking of more crisises and so on giving the player time to actuallybuild up their forces and improve their heroes at a better pace it would be more fun.Storyline quests and the like would have improved the game alot, as it is now it is sadly worse than It is a Wipe which is also a "guild management" game and I hated that game.. Interesting, but a bit unbalanced and boring after you found out what to do. At first I lost two games in a row without a chance or an idea how to suceed. Then, I stopped thinking about any RPG-Stuff and just focused on not loosing to much money. Also I sent my members to one province at a time until the enemies were defeated. After rescuing 2-3 provinces you should be out of trouble and might establish your first trade guild. Then it's just "repeat, repeat, repeat" and you will win the game. Sadly you don't get enough explanation: how does equipment, armor, etc. "really" affect ... what exactly. Does it give you an extra on strength or health (you can't see a change in the bars of your characters). Does it help refreshing the skills? I don't know. Also: how do equipment, status of the province etc. effect the gold your members are making ... and so on. You have several ideas what might have an effect on something, but you don't know noting John Snow. Concering the gameplay experience: At first it's just stress and you are just clicking as fast as you can to send your members to the next province without any thinking (which is boring...). Then, after getting the heroic status and defeating enemies as soon as they appear, you are just waiting for something to happen and it is boring again. Now, I am waiting for the Necro Lord to attack, but I am under the impression that my stabilisation of the provinces was too good, as there is a 0.0% probability of a calamity and nothing happened for ~20-30 minutes. I reasearched everything, I recruited everybody, every province has maximum status and there is nothing much to do, except for sending 1 or 2 guys to every province every 2-4 minutes. I bought the game because I was somewhat curious. I expected nothing more than I finally got. The game isn't expensive and does not promise more than it will keep. If you don't mind to pay 5\u20ac you might buy it and have a look at it, but if you have to really think about which game you might afford and which not... just don't buy it.
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Guild Commander Download Exe
Updated: Mar 15, 2020
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